![]() After I beat this boss and after several more failed attempts in other ships, I've no longer have much motivation to play and put all with all this frustration. What might be working for you now won't necessarily allow you to win the game. Another weakness is that for the entire game you have to gear according to what you need on the final encounter. Took me about a week before I could finally beat all three stages of the boss on easy. Having skill can help you somewhat in anticipating these events and prepare accordingly but there's only so much you can do with the resources available. Couple unlucky missile hits and your oxygen is now seriously running low or a couple rooms are on fire. Make a bad roll on an encounter and a crew member could die or your hull takes several hits of damage. While randomness is part of its charm, all it takes is a a couple of bad events to seriously hinder your game, even if you're doing well. ![]() This is an excellent spaceship sim but too much relies on luck not skill. Website - Twitter - Only compatible with iPad 2 or newer - Will NOT run on iPad 1! The constant threat of defeat adds importance and tension to every action. Permadeath means when you die, there's no coming back. ![]() No two play-throughs will be quite the same. Each play-through will feature different enemies, events, and results to your decisions. Hundreds of text based encounters will force you to make tough decisions. Upgrade your ship and unlock new ones with the help of seven diverse alien races. Pause the game mid-combat to evaluate your strategy and give orders. Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat. It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. In FTL you experience the atmosphere of running a spaceship trying to save the galaxy. Game Developers Choice Awards 2013 - Best Debut: Subset Games Indie Game Festival 2013 - Audience Award Indie Game Festival 2013 - Excellence in Design I hope to be able to post more frequently now that my world has been placed in a different perspective.The award winning PC spaceship simulation game from Subset Games comes to iPad! Includes the free expansion, FTL: Advanced Edition, which adds new ships, enemies, events, weapons, and more! The link is here: Music Success Podcast Featuring Keith Lenn and Rui Marques Our nearly-hour-long discussion was revealing and honest and I think you will enjoy it. Rui Marques, of, , interviewed me as part of his podcast series to discuss the different levels of success in the music industry. I also wanted to share a podcast link with everyone. So after exchanging some texts with the guys in FTL, we are back on track to finish the next phases of recording. I'm exaggerating just a little, but only a little. I won't go into any details as to what happened, but it was life or death! And I survived, came out of everything pretty amazingly normal! I'm sure some new songs I write and record will drop some hints as the near-death experience has given me so many ideas for songs. That's me in my home office - Apstill alive! I'm fine, though I needed a couple of nights in the hospital. Things with Zero are going well, although I had to miss a gig with them the other night due to a medical emergency. I won't go into details, but I actually disbanded the band and then today undisbanded the band, if that's a word.! lots of frustrations recording the new Faster Than Light cd. There have been a lot of ups and downs the last few months. It's been a very very long time since I've posted here.
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